The team behind Warhammer Online has just released a new animation showing their new Skeleton Archer model in action - and I have to agree that it looks great!
The great thing about the art team's animation work is that the models' movements, (be they human, Orc, Skaven, Undead or anything else) all have a strong character, uniqueness and individuality to them. It's an attention to detail that you usually only find in the very best and most beautiful offline games, not the complex and time consuming world of MMORPG development.
Take just one look at the brittle jaw of this Undead bowman, rattling and shaking as he fires, and you see that all the hard work is worth it though. It breathes life into this otherwise very lifeless chap in the same way that Ray Harryhausen's skilful fingers did on Jason and the Argonaut's Skeletons 40 years ago. It's cool, it's quirky, it's not fluffy high fantasy and it's got that Monty Python weirdness and dark humour that we are aiming for in abundance.
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